This is an invitation to make an investment in America’s most valuable asset: Our children!

This strategic investment aims to dramatically improve health, education, economics, community and most significantly our culture.

Our objective: produce the smartest, healthiest, most hard-working, resilient, character-driven kids on the planet. We want American kids (and their families) leading the way.

We know how to win in the "Attention Economy"

We know how to grab the attention of kids. We have marshalled both reams of data and vast, full-spectrum experience from millions of kids and their families.

We have mastered the art of “grabbing attention” AND “changing behavior”.

Essentially, we are the "Mr. Beast" of health, education, social and economics. We get attention, change behavior, which ultimately changes the culture.

The success of America isn't determined by who is sitting in the Oval Office, it's determined by ordinary Americans doing extraordinary things. Our greatest days are truly at our doorstep. It's time to empower ordinary Americans and give them the tools they need to excel at home, in their communities and around the world.

The Heroic Learning platform is a scalable and effective model to make that happen NOW!

The Heroic Learning platform is an integrated, kid-driven, game-based, AI and tokenized life-skills learning system. It quite literally grabs kid's attention. They want to engage in it every day. Thus, it is unique, extremely effective and scalable. It engages with all kids - especially those that are underserved. It not only improves the behavior and skills of a child, but it also empowers that child to influence the adults around them to do the same.

The Investment Vehicle

Kids as the Source of Power

Here's what the investment vehicle looks like:

1. A tokenized company is created for each geographic area of around 10 million people - 35 companies in total.

2. There are 20 units priced at $50k each for each entity: $1,000,000.00 initial capitalization.

  • NOTE: An investor may purchase any number of “units” initially. Once fully subscribed the door will close: 20 units sold, $1,000,000.00 dollars in the account.

3. The $1,000,000.00 represents a 40% equity stake in the company.

4. Initial valuation of the corporation: $2,500,000.00

5. Only the initial investors and management have the right to vote in corporate matters.

  • NOTE: Minors will be “earning” tokens but they have no voting rights whatsoever.

6. Equity will be denominated in “tokens” NOT shares.

7. All investors and players (ie, students/children) can “earn” tokens.

  • NOTE: It must be acknowledged that while children (legal minors) will be “learning to earn” tokens, only age-majority clients have the right to actually “sell” tokens on an approved “exchange”.

  • We have already identified a fully qualified “exchange” willing to handle

    trades of our tokens. Minors who want to “cash-out” so to speak will need the approval/consent of a parent or other legal guardian (per US Code).

8. The value of the token will be tied to traditional business valuation metrics:

  • Gross revenue x 3 = “assigned” value.

  • NOTE: our “assigned” value is just that. The price offered from a “buyer” at the actual exchange will be whatever the market will bear that day.

9. This "learn to earn" business model will be a transformative agent in a worldwide shift towards a decentralized ever more tokenized economic structure.

A national investment vehicle:

35 such “tokenized” companies have been authorized in this proforma:

  • 1 per 10 million people in the USA

  • International opportunities will be forthcoming.

Attention + Ownership + Hope = SUCCESS:

HOPE

Hope drives the project - the kids, parents, grandparents, businesses, lenders, nonprofits and government need to believe that what they are putting their resources towards will produce an ROI on that investment. The population needs hope in order to put in the resources that will be required up front and have the patience to wait to see the results. Hope is a key ingredient for the project's success.

Families and communities will invest a lot if they have hope that the upcoming generation will be better off than they are. If you provide the hope in families and communities that their kids will be educated to lead the world AND that hope will be the driver for the population to develop the right educational and energy resources - then you have effectively tied the power to the education of the kids.

Winning in the "Attention Economy"

We are all about empowering kids to lead family behavior change through technology - but first we need to get their attention.

This only happens when you get and keep the attention of the kids, who then can influence their parents. This is the best way to get to kids AND adults.

The key to any success in behavior change is figuring out how to win in the “attention economy”. There are winners and losers in this economy, one of the leaders is a fellow called Mr Beast. He has excelled at becoming the Youtuber with the largest subscriber base in the world. He has figured out how to get and keep the attention of almost 500 million subscribers!

While we don’t want to replicate his style of video, we do have a model that uses the same attention grabbing science, but uses it to teach kids to become the smartest, healthiest, hardest-working and most character-driven kids on the planet.

OWNERSHIP

We have added an additional component to the Mr Beast principles of getting attention – ownership. We are creating a tokenized company in each geographic area of around 10 million people. This company will end up being majority owned by the kids who we’re teaching (non-voting tokens). All of our kids that play the game and learn the critical life-skills of success, get a minimum number of tokens in this tokenized company. Those that excel get even more tokens.

Not only does this model leverage the impact of ownership, but it also allows us to follow the Mr Beast model of offering “money” to those that win his competitions. While not on the same level as Mr Beast’s cash prizes, we are still able to benefit from the principle.

Every student who logs into the game on a daily basis and learns the life-skills, will become an owner of the company.

Also every week there will be other rewards and competitions.

END RESULT

An extremely well prepared and highly motivated workforce for America’s future.

  • The return of a robust, ever expanding middle-class with access to “capital”, the life-blood of entrepreneurship: linking dollars to ideas.

  • A well-grounded, stable society for a sustainable era of prosperity and wellness for all.